There are a variety of community areas throughout campus housing. Study lounges, community kitchens, bathrooms, and laundry rooms are in every traditional residence hall.
Residents should not rearrange lounge furniture, bring additional furniture in, or exceed the seating capacity of any lounge. Furniture may not be removed from any lounge or common area, nor brought into student rooms.
Hall staff will dispose of unattended personal items left in communal areas for more than 24 hours.
Collaboration Lounges
Available in most buildings, collaboration lounges feature a meeting table with electrical outlets and multiple HDMI input cables connected to a large TV display. Residents may connect any device with an HDMI output and can switch between multiple devices. Lounges can be used for working on projects, watching videos or connecting a gaming console to the TV. If residents encounter technical issues with the meeting table outlets or TV, please
submit a work order.
Community Kitchens
Kitchens are provided in all traditional halls for resident use and normally include a stove/oven, microwave oven, sink, and refrigerator or mini-fridge. Residents are responsible for providing their own dishes, pots, and pans as well as cleaning them and the area immediately after use. When using any community kitchen, residents must not leave the area while cooking and are responsible for ensuring that all safety precautions are followed.
Community kitchen ranges are connected to a motion sensor timer which will shut down the range after a period of time without motion in the room to ensure that all cooking is actively monitored at all times. To begin cooking, press the green start button to activate power to the range. Do not leave cooking unattended at any time; residents must remain in the kitchen area at all times when cooking.
The university is not responsible for the replacement of or personal harm that results from food spoiled due to damage or normal wear and tear of kitchen appliances. Hall staff may dispose of food left unattended and throw out dirty dishes, pots and pans left in community areas.
Courtyards
The Vincent and Louise Courtyard (between LeCompte Hall and Munroe Hall) is for the use of all campus residents and is accessible from the courtyard gate on Belden Avenue using a Blue Demon Card (DePaul ID Card). The courtyard at Sanctuary Hall and Sanctuary Townhomes is for the use of students residing in those buildings and approved visitors. Courtyards typically are open from 9:00 a.m. to 6:00 p.m. for socializing. Smoking and fires of any kind are prohibited. All trash and recycling should be disposed of in designated receptacles. Volume or music levels should be kept to a minimum, and all DePaul policies should be adhered to at all times. Residents are responsible for their actions and those of their visitors, including any damage that may occur in a courtyard space.
Esports Gaming Lounges
Two esports gaming lounges are located in the Lincoln Park campus residence halls. One lounge is located in the University Hall basement, and the other is located in Sanctuary Hall on the first floor. Access into the gaming lounges is reserved for residents of the respective buildings in which they are located. The computers located in the gaming lounges are updated every two (2) weeks and come with a selection of Steam games pre-installed. Residents must log in to their own personal Steam account and must own a license to play the installed games.
Study Lounges
Study areas are located on every floor in LeCompte Hall, Munroe Hall, and Ozanam Hall, as well as the 5th floor of Sanctuary Hall. Furniture in lounges must remain in these areas, no exceptions.
University Property
University property in residence hall common areas should not be removed from its original location. Disciplinary action and/or financial responsibility for staff time to relocate items may be assessed to residents. If a resident becomes aware of missing or damaged items in a common area, they should notify the building staff. Damage to common areas may be considered community damage and be charged to all residents of a building. Gaming lounge use is exclusively open to residents living in those halls and their visitors. To make these spaces available, DePaul asks that each individual follow the
Code of Conduct and
Gaming Lounge Policies and Procedures available on the
gaming lounges webpage.